| CS2 Sensitivity | → Valorant | → Apex Legends | → Overwatch 2 | cm/360° |
|---|
| 0.5 | 0.157 | 0.5 | 3.30 | 113.6 |
| 1.0 | 0.314 | 1.0 | 6.59 | 56.8 |
| 1.5 | 0.471 | 1.5 | 9.89 | 37.9 |
| 2.0 | 0.629 | 2.0 | 13.18 | 28.4 |
| 2.5 | 0.786 | 2.5 | 16.48 | 22.7 |
| 3.0 | 0.943 | 3.0 | 19.77 | 18.9 |
What Is cm/360°? (And Why It Matters)
cm/360° is the most reliable way to describe and compare mouse sensitivity across games and players. It measures the physical distance your mouse must travel across your mousepad to rotate your in-game view exactly 360 degrees.
Because cm/360° is independent of DPI and game sensitivity scales, it is the universal benchmark competitive players use when discussing settings:
| cm/360° Range | Category | Typical Playstyle |
|---|
| <20 cm | Very Fast | Wrist aiming, fast flicks, smaller pads |
| 20–35 cm | Fast | Wrist + forearm blend, aggressive playstyle |
| 35–55 cm | Standard | Forearm aiming, most common competitive range |
| 55–80 cm | Slow | Arm aiming, precise tracking, large pads |
| >80 cm | Very Slow | Sniper specialist, 180cm+ pads |
Most professional FPS players fall between 25–55 cm/360°. Extreme outliers exist — some pro CS2 players use >80 cm/360° — but they are rare.
Sensitivity Conversion Is Not 1:1 Feel
A converted sensitivity gives you the same turning speed, but feel can still differ between games for several reasons:
- Field of View (FOV): CS2 at 90° FOV and Apex at 110° FOV produce a different sense of speed even at the same cm/360°. Objects appear closer in lower FOV, making the same movement feel slower.
- ADS multipliers: Most games reduce sensitivity when aiming down sights. This multiplier varies per game and per scope type. Hipfire conversion is precise; ADS conversion requires per-scope multiplier adjustments.
- Mouse acceleration and smoothing: Some games apply input smoothing or acceleration by default. If these are active, converted sensitivity will feel inconsistent. Disable raw input options in game settings where available.
- Muscle memory: Even a mathematically perfect conversion requires 1–2 weeks of play before it feels natural.
How to Apply Your Converted Sensitivity
- Enter your current game, DPI, and sensitivity into the converter above.
- Note the converted sensitivity value for your target game.
- Open the target game and go to Settings → Mouse / Sensitivity.
- Enter the converted sensitivity value. Use decimal precision — most games accept 3+ decimal places.
- In CS2, make sure
m_rawinput 1 is active in the console to bypass Windows mouse acceleration. - In Valorant, set Enhanced Pointer Precision to Off in Windows mouse settings.
- Use a custom aim training scenario to verify the feel before playing ranked matches.
Does Polling Rate Affect Sensitivity Feel?
Yes — significantly. Your converted sensitivity can be mathematically perfect, but polling rate determines how smoothly that sensitivity is expressed on-screen.
At 125Hz (8ms updates), fast movements produce visible stepping and stutter because the game only receives 8 position updates per second. At 1000Hz (1ms), the same sensitivity feels fluid. At 8000Hz, micro-movements are captured with extreme precision.
If your converted sensitivity feels jittery or inconsistent in either game, verify your polling rate matches your hardware spec. Use our free mouse polling rate test — it takes under 10 seconds in your browser and requires no download.